Acer premier vendeur de PC en Europe

first_imgAcer : premier vendeur de PC en EuropeEurope – Acer est la marque qui s’est le plus vendue en Europe lors du dernier trimestre 2009. L’entreprise américaine a su tirer son épingle du jeu, dans un marché qui a connu un regain de croissance malgré la crise.Le dernier trimestre 2009 a connu une croissance du marché du PC, à l’inverse du reste de l’année, spécialement en France, en Allemagne et en Angleterre. Acer est devenu le numéro un des vendeurs de PC en Europe, devant HP : la firme américaine a en effet vendu 4,6 millions d’ordinateurs (+33,9%) alors que HP, leader mondial, en a écoulés 4,3 millions (-7,5%). Dell complète le podium avec ses 2 millions de ventes. Le marché français s’est mieux comporté en fin d’année. Les PC portables représentent 64% des ventes sur le territoire et les netbooks sont en progression. Apple a fait un bond en affichant une augmentation de 43,5% par rapport au dernier trimestre 2008 avec 182.000 unités vendues. La firme à la pomme passe ainsi à la cinquième place devant Toshiba. En 2009, 10,8 millions d’ordinateurs ont été vendus en France, soit une augmentation de 1,7%. L’apport de Windows 7 dans les entreprises pourrait doper le marché en 2010.Le 18 février 2010 à 12:23 • Emmanuel Perrinlast_img read more

Huîtres 85 des récifs naturels ont disparu

first_imgHuîtres : 85% des récifs naturels ont disparuUne récente étude menée sur les récifs d’huîtres à travers le monde, dresse un constat alarmant quant à la situation de ces mollusques menacés. La cueillette excessive des huîtres, mais aussi le développement de maladies, auraient en effet engendré la perte de 85% des récifs les abritant.Publiée dans la revue BioScience, cette étude a été réalisée par une équipe internationale menée par Michael Beck, chercheur de l’ONG américaine Nature Conservancy travaillant pour l’Université de Californie à Santa Cruz. Les récifs à huîtres de 144 baies, aux quatre coins du monde, ont été étudiés en même temps que les archives sur 130 ans et les statistiques nationales de cueillettes. Et le bilan de ses travaux est alarmant : alors que 85% des récifs naturels ont été perdus, les huîtres sont dans certaines régions d’Europe, comme aux Etats-Unis et en Australie, au bord de l’extinction.À lire aussiCes 18 animaux méconnus à l’aspect étonnant pourraient disparaître avant vousLa première cause de cette disparition est la surexploitation des huîtres sauvages, en marche depuis plus de cent ans. A ce phénomène sont venues s’ajouter des maladies, exacerbées par l’arrivée d’espèces importées, telles que l’huître creuse d’origine japonaise, dont la croissance rapide est préférée à celle des huîtres plates, qui ne sont aujourd’hui presque plus cultivées.Aujourd’hui, la grande majorité des huîtres naturelles pêchées dans le monde proviennent de seulement cinq éco-régions d’Amérique du Nord, expliquent les chercheurs. Mais même ces récifs souffrent de mauvaises conditions. Seuls les mollusques du Golfe du Mexique semblent échapper à cette situation, et représentent “probablement la dernière chance de réaliser une opération de conservation des récifs à huîtres à grande échelle ainsi que d’avoir des exploitations durables”, souligne Michael Beck.Prônant la suppression des aides financières encourageant une cueillette excessive, alliée à des plans de protection des récifs sauvages, les chercheurs recommandent avant tout l’interdiction de prélever les mollusques des récifs naturels, et ce tant qu’ils n’auront pas récupéré au moins 10% de leur population antérieure.Le 6 février 2011 à 15:27 • Emmanuel Perrinlast_img read more

Lécologie des sons une nouvelle discipline scientifique

first_imgL’écologie des sons : une nouvelle discipline scientifique ?Dans le magazine BioScience, un chercheur américain explique les enjeux de “l’écologie des sons”, une discipline qu’il a créée pour exploiter scientifiquement les informations fournies par les sons naturels, et pour faire renouer les gens avec ce patrimoine oublié.”Nous sommes habitués aux sons urbains, qui ne sont, la plupart du temps, que du bruit. Nous sommes tellement habitués à ‘bloquer’ [mentalement] ces bruits que nous ‘bloquons’ aussi les sons naturels. Si nous sommes déconnectés des sons de la nature, allons-nous continuer à la respecter et à l’entretenir ?”, demande Bryan Pijanowski, professeur à la Purdue University (Indiana). À lire aussiPourquoi le son de notre voix nous paraît-il si étrange sur un enregistrement ?Pour susciter un regain d’intérêt et d’attention sur ce domaine chez les citadins que nous sommes, mais aussi pour contribuer à l’essor des sciences environnementales, il a créé ce qu’il appelle “l’écologie des sons” ou “l’écologie des paysages sonores”, une discipline utilisant les compétences et les moyens techniques les plus divers pour analyser et interpréter les signaux sonores émis par la nature.La “biophonie” – sons issus des organismes vivants, par exemple l’intensité du gazouillis des oiseaux – et la “géophonie” – vent, tonnerre, phénomènes géologiques sonores…- sont, selon l’auteur, des indicateurs critiques précoces de tout changement au sein d’un écosystème : une source de données jusqu’à présent sous-estimée.Le 5 mars 2011 à 15:27 • Emmanuel Perrinlast_img read more

Lastronaute Catherine Coleman nous fait visiter lISS

first_imgL’astronaute Catherine Coleman nous fait visiter l’ISSL’astronaute américaine Catherine Coleman a fait parvenir une vidéo à travers laquelle elle fait découvrir l’intérieur de la Station spatiale internationale (ISS) avant de donner un petit concert de flûte, instrument qu’elle maîtrise apparemment très bien.C’est en décembre 2010 que Catherine Coleman, Paolo Nespoli et Dmitri Kondratiev ont rejoint la Station spatiale internationale (ISS) à bord d’un vaisseau Soyouz. Près de quatre mois plus tard, les trois astronautes semblent toujours y couler des jours heureux. La preuve en images grâce à une vidéo réalisée par l’astronaute américaine qui nous fait une démonstration de ses talents.À lire aussiSpaceX : un satellite d’Elon Musk manque d’entrer en collision avec un satellite de l’ESAEn effet, Catherine Coleman n’est pas qu’une spationaute de la NASA, c’est aussi une flûtiste accomplie. Alors que l’équipage de l’ISS donne très régulièrement des nouvelles depuis son arrivée, l’Américaine a décidé de nous jouer un petit concert de flûte en vidéo. Elle en profite également pour nous faire une visite guidée de l’intérieur de l’ISS et des différents modules qui la composent, lieux de vie des astronautes. “C’est le genre d’expériences que vous souhaitez vraiment partager avec les autres : l’espace appartient à tout le monde. J’ai donc pensé à ajouter quelques flûtes dans mes valises”, explique-t-elle dans la vidéo avant de présenter son “refuge” favori et l’imprenable vue sur l’espace et la Terre que ses fenêtres offrent.Avant cette expédition, Catherine Coleman avait déjà participé à deux autres voyages et comptait plus de 500 heures passées dans l’espace. Aujourd’hui, l’astronaute et ses deux collègues ont presque terminé leur mission qui est censée s’achever en mai prochain. Ils embarqueront ensuite pour rejoindre la Terre.Découvrez la vidéo de l’astronaute de l’ISS Catherine Coleman en cliquant ci-dessous : https://www.maxisciences.com/iss/iss-visite-guidee-et-musicale-par-l-039-astronaute-catherine-coleman_art13757.html Le 6 avril 2011 à 16:46 • Emmanuel Perrinlast_img read more

Gaz de schiste Total passe à loffensive en Pologne

first_imgGaz de schiste : Total passe à l’offensive en PologneLe pétrolier français s’associe avec le géant américain ExxonMobil dans les gaz de schiste en Pologne.Alors que Total ne peut pas exploiter les gaz de schiste en France, le groupe cherche à le faire ailleurs. C’est ainsi que Christophe de Margerie, le PDG du groupe, a annoncé aujourd’hui lors de l’assemblée générale des actionnaires, qu’un accord de partenariat avait été signé dans les gaz de schiste avec ExxonMobil, rapportent Les Echos.  Le groupe pétrolier français a pris une part de 49%, au côté de l’Américain dans deux concessions d’exploration de gaz de schiste en Pologne, précise un communiqué de Total.ExxonMobil a déjà foré un puits d’exploration sur une des deux concessions, celle de Chelm, actuellement en cours d’évaluation, indique le pétrolier. Total assure qu’il s’efforcera de réduire l’impact de ses opérations sur l’environnement dans le cadre de son engagement en faveur du développement durable.À lire aussiPourquoi l’hélium change-t-il la voix ?Il faut savoir que ce pays constitue, avec la France, l’Etat le plus susceptible de détenir les ressources les plus importantes en gaz de schiste d’Europe. Les gisements de gaz de schiste de la Pologne atteindraient 5.300 milliards de mètres cubes, selon un rapport de l’Agence américaine d’Information énergétiques (EIA) publié récemment. Total possède déjà deux permis d’exploration dans les gaz de schiste au Danemark. En France, le groupe détient un permis d’exploration à Montélimar (Drôme), mais l’Assemblée nationale a voté mercredi dernier une proposition de loi interdisant l’usage de la technique de fracturation hydraulique, habituellement utilisée pour permettre d’exploiter ces gisements.Le 13 mai 2011 à 15:43 • Emmanuel Perrinlast_img read more

Facebook aurait atteint les 750 millions de membres

first_imgFacebook aurait atteint les 750 millions de membresUne source proche de l’entreprise a annoncé que Facebook aurait atteint la barre symbolique des 750 millions de membres.Si Facebook n’a pas encore officiellement communiqué sur le sujet, cela ne devrait pas tarder si l’information se confirme. Car quelle meilleure publicité pour le réseau social que ces chiffres absolument démentiels. Une source proche de l’entreprise a ainsi expliqué au site TechCrunch, que Facebook aurait passé les 750 millions de membres actifs dans le monde.La dernière fois que l’entreprise californienne s’était exprimée à ce sujet, c’était pour annoncer avoir atteint les 500 millions de membres. On devrait donc en savoir plus dans les prochains jours. Rappelons qu’un membre actif représente toute personne qui s’est connectée à sa page Facebook au moins une fois durant les 30 derniers jours. La barre du milliard de membres pourrait ainsi être passée très bientôt…Le 27 juin 2011 à 11:52 • Emmanuel Perrinlast_img read more

Australie la plus grande mine à ciel ouvert du monde crée la

first_imgAustralie : la plus grande mine à ciel ouvert du monde crée la colèreDes représentants écologistes et aborigènes australiens ont protesté contre l’autorisation qui a été donnée hier par le gouvernement pour la plus grande mine à ciel ouvert du monde. Selon les militants, cette mine pourrait provoquer une catastrophe sanitaire et écologique.Le gouvernement australien a donné l’autorisation au groupe anglo-australien BHP-Billiton (le plus grand groupe minier au monde) d’étendre son site d’exploitation de cuivre, d’uranium et d’or, situé dans le sud de l’Australie. Ce site, Olympic Dam, est situé à 570 kilomètres au nord d’Adélaïde et devrait créer 13.000 emplois, a estimé le groupe. Il s’agirait alors de la plus grande mine à ciel ouvert au monde avec quatre kilomètre de long sur trois kilomètres et demi de large et d’une profondeur dans le sol d’un kilomètre. Elle devrait produire 750.000 tonnes de cuivre, 19.000 tonnes d’oxyde d’uranium et 800.000 onces d’or par an. Mais Canberra a apporté certaines conditions à son autorisation, notamment afin de protéger la faune, la flore et les eaux souterraines, rapporte romandie.com. Cependant, pour les écologistes, ces conditions restent insuffisantes. Ils ont notamment dénoncé la montagne cancérogène de déchets radioactifs qu’engendrera la mine. En effet, le groupe BHP-Billiton prévoit de déverser 70 millions de tonnes de fines poussières de résidus radioactifs par an plutôt que d’enterrer les déchets radioactifs dans des puits correctement isolés a déclaré le sénateur Verts Scott Ludlam, qualifiant le site de “mine d’uranium dotée des pires pratiques au monde”.Un impact social, économique et environnemental À lire aussiRoi de l’imitation, cet oiseau-lyre peut reproduire le son d’un pistolet-laserLe Conseil de la protection de l’Australie du Sud souligne quant à lui que ce projet, s’il est mené à bien, aura un impact social, économique et environnemental énorme. Il laissera à l’Australie du Sud un héritage de déchets radioactifs, de gaz à effet de serre et la disparition éventuelle d’espèces traditionnelles de cette partie du pays, a déclaré Julia Winefield, chef de l’organisation.Depuis l’origine du projet, Kevin Buzzacott, leader aborigène et militant anti-nucléaire, est opposé à cette mine qui se trouve sur un site sacré pour les tribus de la région. “Nous ne nous arrêterons pas tant que le gouvernement ne reviendra pas sur sa décision”, a-t-il prévenu. De son côté, BHP-Billiton, compte développer ce projet de cette importance “tout en respectant les meilleures pratiques pour la santé, la sécurité, l’environnement et l’implication des communautés”, a déclaré à l’AFP une porte-parole du groupe.Le 11 octobre 2011 à 20:33 • Maxime Lambertlast_img read more

Pas de preuve ADN de la présence dun félin mystérieux en Angleterre

first_imgPas de preuve ADN de la présence d’un félin mystérieux en AngleterreSelon le site de la BBC, les analyses d’ADN effectuées sur deux carcasses de cervidés trouvées dans le Gloucestershire et imputées à l’attaque possible d’un grand félin non identifié, n’ont pas confirmé cette thèse. Faisant suite à des observations alléguées de félin mystérieux dans le Gloucestershire (sud-ouest de l’Angleterre), la découverte récente de deux carcasses de cervidés présentant les signes apparents de l’attaque d’un prédateur passionne le public d’outre-Manche. À lire aussiMaladie de Charcot : symptômes, causes, traitement, où en est on ?Cependant, les résultats des analyses d’ADN effectuées sur 45 échantillons de salive prélevés sur ces cadavres et comparés à un référentiel de diverses espèces de félidés et de canidés, s’avèrent négatifs. Les tests en question ont été pratiqués par des experts de l’Université de Warwick à la demande de l’ONG National Trust, qui gère le Woodchester Park, où ont été trouvées les deux carcasses le mois dernier. Mais les analyses n’ont identifié que de la salive de renards (volontiers charognards), en plus de celle des proies elles-mêmes. “Les gens aiment le mystère de ce genre, et bien que nous n’ayons pas trouvé de félin sauvage, beaucoup de nos visiteurs pensent clairement qu’il pourrait y avoir quelque chose de vivant et d’intéressant, tranquillement caché dans Woodchester Park”, commente pour la BBC David Armstrong, garde forestier en chef du siteLe 2 février 2012 à 16:27 • Maxime Lambertlast_img read more

B2G un nouvel OS mobile conçu par les créateurs de Firefox

first_imgB2G, un nouvel OS mobile conçu par les créateurs de FirefoxMozilla fait une entrée fracassante dans le monde des OS mobiles avec Boot To Gecko, un Os très attendu et sur lequel peu d’informations avaient filtrées. Au milieu de la guerre Android-iOS (lien non disponible), Mozilla fait acte de courage en lançant son dernier-né dans la course : Boot To Gecko, alias B2G, se place directement face à cette concurrence expérimentée. Présenté en grande pompe au Mobile World Congress, la semaine dernière à Barcelone, il est comme tous les produits Mozilla, complètement gratuits, open source et basé sur les demandes des utilisateurs.L’OS est basé sur Gonk, un noyau linux et son mot d’ordre est ” orientation web “. Toutes ses applications sont codées en HTML5, CSS3 et JavaScript. Un contenu web dont vous pouvez bénéficier sans être nécessairement connecté à Internet.B2G a trois composants : Gonk, Gecko, le moteur de rendu avec les différents web API telles que la géolocalisation, ou encore les API relatives à la caméra, batterie ou l’écran et puis Gaia, l’interface utilisateur entièrement conçue en HTML5 et JS. Un market d’applications sera lancé au cours de l’année.Pour se logger sous Android il faut une adresse Gmail, pour se logger sur iPhone il faut un compte iTune ; pour se logger sous B2G il faute une identité Personna. Il s’agit d’un système d’identité sur internet, développé par Mozilla, visant à créer une identité virtuelle qui serait partagée par un maximum de services. B2G sera livré avec des smartphones Telefónica et Deutsche Telekom, à bas prix, pour que l’open source soit accessible à tous.Le 6 mars 2012 à 11:15 • Maxime Lambertlast_img read more

The recipe for Grand Marche no Meikyuu is equal parts fantasy RPG

first_imgIt’s obvious that Japan is in the know when it comes to manga, anime, and games about food. But this time, they’ve thrown a little high fantasy into the mix with the debut of Grand Marche no Meikyu (Grand Marche Labyrinth).Explore the fantastic world of Grand Marche as you search for ingredients to make the ultimate in fantastical food. A boy and a girl take a bite of a mysterious apple, releasing adorable little food sprites who launch them on an epic adventure where they must create new recipes in order to gain magical powers.They discover new animals to throw into their magical stews, and on the way, create a party of food warriors and magicians who assist them.And what would a cooking adventure be without your own home base tavern, where the kitchen is full of magical beings who serve up the exotic ingredients you’ve freshly hunted? The clientele of your tavern are humans and fairy folk alike, and you must learn to please their palates for the honor of your restaurant. You could even find yourself cooking for royalty if you play your cards right!The characters in the game have such hilarious weapons as a giant double sided spoon and enormous salt and pepper shakers that defeat enemies with their spice.Who knew that cooking could be such an awesome, grandiose adventure?With this new mix of food and RPG adventure, we are super excited for the release of this game in the Autumn. The new free phone app game will be released for iOS and Android, featuring in-app purchases. It’s being developed by Indieszero, who is also responsible for such unique games as Theatrhythm Final Fantasy, Personal Trainer: Cooking, and America’s Test Kitchen: Let’s Get Cooking.This trailer is enough to get us super pumped for Grande Marche no Meikyuu. Let’s get slaying and cooking, everyone!last_img read more

Adult Swim honors Space Ghost Coast to Coast voice actor C Martin

first_imgRIP C. Martin Croker pic.twitter.com/Ol6RNHhs60— [adult swim] (@adultswim) September 18, 2016Space Ghost Coast to Coast was one of Cartoon Network’s first original series. While many remember it as being a crucial part of the Adult Swim programming block, it had first premiered in 1994, first as a more straight-laced talk show parody and then moving into more surrealist and awkward territory.The show was a boilerplate for what Adult Swim would eventually become–consisting of a combination of animation and live action, a riff on 1960s superhero cartoons, and mature, offbeat humor. During each episode, Space Ghost would often interview celebrities such as Dave Grohl and Willie Nelson, who were never aware of the kind of show they were on and would often react negatively to Space Ghost’s questions.Hanna-Barbera cartoons continued to star and frame Adult Swim in its early years with shows such as The Brak Show and Harvey Birdman, Attorney at Law. All used a similar, simple animation style. Croker would make voice appearances on many of these shows. Clay Martin Croker, the animator and voice actor best known for playing Zorak and Moltar on the Adult Swim talk show parody Space Ghost Coast To Coast, has died from undisclosed causes. The news was made public by the network Sunday morning. He was 54.The voice actor, better known as C. Martin Croker, was honored by the network this weekend when it played the very first episode of Space Ghost Coast To Coast. This was followed by an announcement that all the episodes (or at least all the ones Adult Swim could find) would be made available for free online, no log-in required. pic.twitter.com/hAZbbSkfL4— [adult swim] (@adultswim) September 19, 2016According to Deadline, Croker was an animator for TNT before being brought on by Cartoon Network for the network’s 1998 rebranding. He designed and animated bumpers before he began to dabble in voice acting. While he is best known for playing Zorak, Space Ghost’s bandleader, and Moltar, the show’s director, he also served as the animation director for 92 episodes.He is also known for voicing Dr. Weird and Steven on Aqua Teen Hunger Force, along with animation for the series. His work can also be seen on Comedy Central’s Ugly Americans.The news that all Space Ghost episodes will be made available for free streaming is huge considering the show hasn’t been in reruns for years and was mostly impossible to find online.last_img read more

Mario Karts Rainbow Road Gets Remade in Halo 5

first_img ‘Astral Chain’ and Other Dumb Nintendo SongsHands-On: ‘Mario & Sonic at the Olympic Games Tokyo 2020’ Seems Fine Halo 5: Guardians may have gotten a mixed reception from gamers and journalists, but almost all can agree that its Forge Mode was brilliant. Available on both Xbox One and PC, Forge Mode allow users to create all manner of crazy levels — even ones inspired by other games.One latest Forge Mode creation is based on Rainbow Road from the Super Mario Kart series. This map has all of the hazards that Rainbow Road is known for. It can accommodate up to ten players, though it’s likely that most will end up plummeting to their doom thanks to the level’s precarious turns. As you can see from the video below, this is one psychedelic and trippy looking race course.This is an impressive recreation of Rainbow Road, but it is missing a few key things. There are no power-ups to collect and no weapons to use against enemies. The terror of being hit in the back by a random turtle shell doesn’t exist here. Still, the makers of this stage did the best they could with the assets available to them. The most important thing is whether or not the map is any fun to play, and it certainly looks like it’s a blast.You may recall that last year, someone made a Forge Map based on Rocket League. Like with this Mario Kart recreation, that one was also centered around Halo‘s warthog vehicle. Both the Rocket League and Rainbow Roadmaps show off the versatility of Forge Mode nicely. Both maps can be played simply by logging into Halo 5 and searching for them in Forge Mode. Do yourselves a favor and check them out. Stay on targetlast_img read more

2017 Belonged to Nintendo Switch But What About 2018

first_img ‘Star Wars Pinball’ Has Your Favorite Brand in Ball Form‘Super Smash Bros. Ultimate’ Was Final Mission From Late Nintendo President “Nintendo is doomed” is one of the laziest long-running opinions in video games, but during the lows of the Wii U era it was hard to completely deny it. However, with 10 million units sold before the end of its first year and first holiday, on pace to overtake its predecessor in a fraction of the time, it’s also hard to deny that the Nintendo Switch is anything other than a runaway success.If you’ve been following my writing this year you know how much I’m into the Switch. It’s not perfect. I wish I could back up saves and it’d be nice to have more onboard storage. But the incredible appeal of the device is obvious. Unlike the Wii U, the Switch console/handheld hybrid concept is elegant, alluring, and can be instantly explained with just an animated logo. It’s a convenient device you just want to play on games, and Nintendo and third-party partners have been better than ever at making sure there are enough games (and apps like Hulu) for you to actually play.Since its reveal in January and launch in March, 2017 has belonged to the Nintendo Switch. But with the year now ending, naturally we’re all wondering what the system’s future will look like in 2018. We expect to see a Nintendo Direct in a few weeks that will fill in some more details, but let’s close out Switch’s fantastic first year with some speculation about its next one. And since we aren’t mobile-hungry shareholders, we’re limiting our guesses to games and features, not cold hard sales potential.OnlineThe Nintendo Switch’s online functionality is still the biggest unfinished aspect of the system. And given Nintendo’s spotty history with the internet, its quality remains a big question. The service was slated to launch in late 2017 but was pushed to 2018. It’s also the first time Nintendo plans to charge for online multiplayer access, albeit for a smaller fee than Xbox Live or PlayStation Network. We just don’t know enough details about this to feel good, and the details we do know like the cumbersome online Splatoon 2 voice chat app don’t make us feel confident. But we do think Nintendo knows it has to up its online game if it expects players to pay for the service. Miiverse can’t have been sacrificed in vain.Virtual ConsoleNintendo Switch has had enough awesome games big and small this year that we didn’t feel as disappointed as we thought about the lack of Virtual Console. Plus, between stuff like Namco Museum and the Arcade Archives series, it’s not like there aren’t ways to play old games on Switch. Still, being able to revisit NES, SNES, N64, and maybe even GameCube classics anywhere makes the Virtual Console sound better than it has ever been, even if we inevitably have to re-buy everything. Nintendo shouldn’t let mini retro consoles completely distract it from this dream. And if you need a suggestion for a killer Virtual Console launch game, at least in America, how about Mother 3 finally?GamesBetween Mario and Zelda and Splatoon, it may have seemed like Nintendo burned its biggest franchises in Switch’s year one. But in aggregate, enough B-tier Nintendo characters can still be pretty powerful. We already know about new Kirby and Yoshi games. A new real strategic Fire Emblem should still be on track. Bayonetta 1 and 2 are the next Wii U games to be rescued. And while we don’t think Bayonetta 3 and Metroid Prime 4 launch next year, the next real huge Pokemon RPG still could. Throw in enhanced ports of Smash Bros. and Mario Maker along with one more surprise or two (Pikmin? Animal Crossing???) and that’s another pretty great year when it comes to first-party.As for third-party, hopefully 2018 is when we’ll see the fruits of skeptical publishers waking up to the success of Switch and the hunger of its audience. There are announced games that just make too much sense on Switch, like Dragonball FighterZ or Monster Hunter World, that aren’t yet confirmed for the system. Ports of old games can still be quite nice. Along with Payday 2 and Wolfenstein II: The New Colossus, I would be delighted, and not at all shocked, to see Switch versions of GTA V and Burnout Paradise. But hopefully sooner or later we’ll get to the point where Switch is getting at least some of the same third-party games at the same time as other consoles, or Grodd forbid original third party games like Mario + Rabbids. Awesome little indie games will also keep lending a hand.Hardware RevisionsWe think 2018 is still a little too soon to introduce some new version of the Switch hardware whether it’s a smaller portable-only model or one with a power-boosting dock or a VR headset or something. Nintendo should focus its factories on making more of these Switches before moving onto something else. Still, given past Nintendo hardware, especially on the handheld side, a redesigned Switch seems inevitable. And something we could see next year are redesigned cross-compatible Joy-Cons perhaps with gimmicks like a D-pad or analog shoulder triggers.The 3DSWe understand why Nintendo would be reluctant to end its successful 3DS handheld following the failure of Wii U. There was no way to be certain Switch would succeed and having a solid foundation to fall back on is just sound business. But we’re certain Switch is a success now. And while the 3DS has been a very cool device with lots of great games, its continuing aging existence is now just holding Switch back. There’s no more need for Nintendo hardware that only works as just a console or just a handheld. There’s no more need to maintain two different software libraries. In 2018, there’s no more need for the Nintendo 3DS. Nintendo Switch all day.Buy it now!Super Mario OdysseyThe Legend of Zelda: Breath of the WildNintendo SwitchProtect Your Nintendo Switch With These Awesome CasesLet us know what you like about Geek by taking our survey. Stay on targetlast_img read more

An Interview with Jump Force Producer Koji Nakajima

first_img Simon Belmont, King K. Rool, and Dead Luigi Join Smash Bros. UltimateAn Interview With IO Interactive’s Sven Liebold About Hitman 2 Stay on target Bandai Namco has made a name for itself for (among other things) releasing video games based on popular anime and manga. One such upcoming title takes characters from across many different Japanese properties and brings them all together in one fighting game. Announced during the Xbox E3 briefing, Jump Force caught the attention of anime/manga fans in attendance and watching at home. Instead of purely being a game with a ton of anime characters, it distinguishes itself because of its setting: the real world. Clearly, this is not your typical anime crossover title.At E3, I got some hands-on time with the title. Truth be told, it was actually quite overwhelming. I’ve never been very good at Bandai Namco’s anime-based games, and Jump Force confused me as much as previous titles. There is a lot going on at once. It’s not always easy to understand exactly what’s happening. With that said, I appreciated how unique the game is. Seeing characters like Goku and Naruto battling Frieza and Sasuke in Times Square is something I could not have imagined. Despite not fully understanding the game, I could see this will be a title anime fans will love.After my hands-on session, I sat down with Jump Force producer Koji Nakajima. During our discussion, Nakajima informed me about various aspects of the game. This includes the character roster, the real-world setting, the accessibility of the controls, and more. After our talk, I got a better understanding of what the team is trying to convey. Even as a person who isn’t a fan of anime-based games, I can tell this one is special.This game has many different characters. How were you able to incorporate all of their signature techniques while making sure the overall game is balanced?Each character has very unique skills so it’s easy to think there’s a very extreme balance between the characters. We tried to keep the characters fairly balanced within a very basic working foundation. A Goku fan might be really happy he’s super powerful but another fan might be very dissatisfied about being overpowered by this character they may not like. We wanted to level the playing field in terms of enjoyment for everybody. We tried to design the characters within a basic framework and work our way up from there.Then we work on bringing out the uniqueness of the characters once we establish their basic foundation. We incorporate their special moves and we adjust their attributes. We design their actions and effects to distinguish characters from each other and make them stand on their own.Jump Force takes place in the real world, but it has anime characters with distinct art styles. How hard was it to balance the real and the imaginary?If we were to slap the characters into our world as is, they would look very plain. They would look very dull, like photoshopped renditions of the characters. We didn’t want that, obviously. The team made our own little arrangements to the characters, little details like their clothing for example. We thought about what kind of material they would use in the real world instead of just copying it from the manga.For example, Luffy from One Piece wears a vest. In the manga, it’s supposedly a cloth material. When we translated that into our game, it looked a little bit too plain as a cloth material. Instead, we changed it to make it look more like leather. We did that to give it a little bit more texture. It also gives it some shine under certain lighting conditions. This makes it fit a little bit better and is more compatible with our visual style.Since the game takes place in our world, how does that help it stand out from other manga-based games set in their own respective manga worlds?What we wanted to do is give players a real huge surprise and give the game a “wow” factor. This game is a celebration of the 50th anniversary of the Shonen Jump series. We wanted to make it something epic.With previous crossover anime style games, we focused on recreating the anime world itself and incorporating it into the gameplay. That was the whole experience and that was the whole point of it. This time, the approach is to take the manga and anime worlds and insert them into our world. That was a completely new approach and something we wanted to challenge ourselves in doing with the 50th anniversary. I think this will produce a new and fresh experience for the users.What makes Jump Force different from other fighting games currently available on the market? How does it stand out beyond just being another anime-based game?We pushed Jump Force as an action fighting game but it’s not just about fighting. There’s a whole story behind it. We want the game to be a very immersive experience so users can really enjoy this sort of unique world we’ve created.For example, one of the stages is the Matterhorn from Sweden. You can see that Frieza’s spaceship crash-landed in that stage. It’s our real world but it also has some elements from the manga. That’s something that really stands out and differentiates it from other fighting games.Was there any collaboration with the original creators of the game’s characters?There’s actually no real direct collaboration with the original authors of the series and characters. However, Shueisha, the publisher of the Jump magazine, is involved in the development. We are in constant communication with Shueisha to make sure the characters retain their nature and that they are represented appropriately and accurately in this game.Is Jump Force a difficult game for novice players to play? How complex is the combat and how much do players need to learn before becoming competent?In terms of combat, we don’t require a lot of directional or command inputs. This game doesn’t demand a lot of technique or practice. It’s not like Dragon Ball FighterZ, Tekken, or Soulcalibur which requires players to sharpen their skills to attain a certain level of gameplay. We really tried to streamline the gameplay and make it as simple and accessible as possible.As far as the combat system and the level of complexity, it’s more comparable to something like Dragon Ball Xenoverse or Ultimate Ninja Storm. If we go a little further back, perhaps something like the Dragon Ball Budokai fighting game series. It is more along the lines of those series.Jump Force runs on PC and current-gen system. What do these platforms allow the developers to do that wasn’t possible during the last generation?The whole visual direction — the photorealistic depiction and portrayal of the game — wouldn’t have been possible with last generation hardware. We are using Unreal Engine 4 as a middleware. This really allowed us to reproduce what we had in our minds regarding the photorealism and the design direction of the visual style.I’m sure you can’t go into too much detail, but are there plans for post-launch content?Like you said, we can’t really go into too many details. This is the initial announcement so we can’t really comment on any specific DLC post-launch. However, our goal and mission for this game is that we want to make it an experience that is fun and engaging for everybody. Whether you’re on the casual spectrum or the hardcore spectrum, we want a very equal and enjoyable experience for everybody.We also want to promote longevity in the game. We want the users to play for a long period of time. To promote longevity, we are preparing various content, mechanics, and systems. As far as what they are, we will announce those in the coming days. Please stay tuned for future updates.Lastly, who is your favorite character in the game and why?It’s difficult to name and single out one character. It’s a little bit of a risky situation, so I’m not going to go there [laughs]. I will say one thing though. There is a character I really feel strongly about that did make it in this game. It might be something unusual, maybe a little bit unexpected, but it’s in there and it will be revealed shortly.Let us know what you like about Geek by taking our survey.last_img read more

Irresponsible Predictions For GDC 2019

first_imgStay on target The Game Developers Conference isn’t really a place to expect breaking news. The event is for people who actually make video games to meet up and network and learn from each other. As a journalist, I almost feel kind of weird going, like I’m not supposed to be there. And the stories I do write are about diversity among game developers, indie trends, and hands-on impressions of games you wouldn’t expect to get high-profile previews.And yet for whatever reason GDC 2019 has an unusually high amount of newsworthy buzz surrounding it, so much so that we have a few predictions for what we might see at the San Francisco show next week.<span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span>Xbox EverywherePart of the reason we’re so excited for this GDC is because some of its biggest potential news has been leaked already. This is especially the case for Microsoft, who seems poised to shed its dependency on hardware and bring Xbox games to any machine that will have them. We already know Xbox Live is coming to iOS and Android, but it also seems very likely that it along with the Game Pass streaming subscription will bring these online services to Nintendo Switch as well.<span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span>Google’s Video Game ConsoleThis is another rumor that’s been all but confirmed by the company itself, but we expect Google to unveil some sort of gaming console at its GDC panel. This could be a Chromecast with a controller for Android games, a full-on living room gaming PC, or anything else in-between. But it is happening and it’ll be the biggest test yet for Google’s burgeoning Project Stream service, for playing AAA console games on anything with a good internet connection.<span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span>Hints of PlayStation 5While rivals keep throwing out different gimmicks, the total market dominance of the PlayStation 4 probably has Sony thinking they can stay the course just putting out straight-forward video game consoles. We don’t expect a PlayStation 5 to get formally revealed at GDC. Sony isn’t even going to E3 so we don’t expect to see that console anytime soon. However, it is coming, and this GDC would be the right time for developers to start hearing some of Sony’s behind-the-scenes plans… and then leak those plans to the public.<span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span>Epic vs. SteamThe bloodiest war currently happening in gaming isn’t between consoles, it’s between PC game stores. For the longest time Steam was basically a monopoly for buying PC games, and fostered a problematic culture as a result. But flush with Fortnite cash Epic is giving Valve a real run for its money by snatching up exclusives left and right for the new Epic Games Store. The everyday game developers at GDC are sure to get tons of pitches on why they should bring their projects to Epic’s platform with its more generous share of profits. But we’re curious to see if Valve fires back and how.<span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span><span data-mce-type=”bookmark” style=”display: inline-block; width: 0px; overflow: hidden; line-height: 0;” class=”mce_SELRES_start”></span>Finally, Video Game Developers UnionsThe biggest drama at last year’s GDC was the confrontation between agitated video game workers hungry to unionize their industry at last and the IGDA that seemed disinterested in helping them. Things have only gotten worse in this industry when it comes to treatment of workers and unjust layoffs. Just ask former Activision, Telltale, Boss Key, and Capcom Vancouver employees. Game developers want to unionize. The AFL-CIO wants game developers to unionize. I and plenty of other players who appreciate the value of human labor want game developers to unionize. Hopefully at this year’s GDC we get even closer to making it actually happen. Sorry, You Can’t Date Keanu Reeves in ‘Cyberpunk 2077”Star Wars Pinball’ Has Your Favorite Brand in Ball Form last_img read more

Fisherman Discovers Severed Shark Head Bitten Off by Even Larger Creature

first_img Watch: Dolphin Leaps Feet Away From Unsuspecting SurferWatch: Deep-Sea Octopus ‘Billows Like a Circus Tent’ Stay on target An Australian fisherman recently discovered an enormous severed shark head that was mysteriously bitten off by an even larger predator in the ocean.On Friday, Trapman Bermagui, also known as Jason, found the shark head off the coast of Sydney, Australia, while he was fishing near a town in New South Wales, The Sun reported. Jason picked up the mako shark head, which weighed more than 200 pounds and had massive bite marks. He has no idea what type of creature would eat the mako shark, which is also a large animal, for a meal.center_img Jason shared a picture of a young man next to the shark head on Facebook and wrote, “So this was all we got back of this monster mako. Unfortunately, we didn’t see what ate it, but must of been impressive!”He added, “It was a crazy morning of shark fishing. Hoping to catch smaller sharks, but just hooked big sharks that got eaten by bigger sharks again.”According to National Geographic, the mako shark is one of the ocean’s “ultimate hunters,” can be up to 13 feet long, and weigh up to 1,300 pounds. They’re able to chase their prey at 35 mph and their needle-like teeth enable them to grab onto swordfish, tuna, and other large sharks.Could there be a Megalodon shark eating mako sharks for dinner? No one knows for sure, but this gory discovery definitely makes a good conversation starter.More on Geek.com:Cute Dog Chases Possum, Gets Stuck in 100-Foot-Long Drain PipeAmphibians Are Dying En Masse, Humans Are to BlameWatch: Kangaroo Rat Ninja-Kicks Rattlesnake in Mesmerizing Slo-Molast_img read more

J.D. Salinger Works Finally Released as E-Books

first_imgStay on target Dive Deeper Into Wizarding World With Harry Potter E-Books3D gesture-aware interface only requires one camera J.D. Salinger’s small-but-influential oeuvre is now available as a digital download.Little, Brown this week published e-book editions of the influential author’s four texts: “The Catcher In the Rye,” “Nine Stories,” “Franny and Zooey,” and “Raise High the Roof Beam, Carpenters and Seymour: An Introduction.”A recluse famous for his obsessively private life, Salinger’s aversion to technology kept his work offline for decades.Nearly 10 years after his death, though, son Matt—an actor and producer who helps run the J.D. Salinger Literary Trust—is changing all that.In hopes of making his father’s work accessible to new generations, the younger Salinger has finally brought these famous tales to digital readers worldwide.“This is the last chip to fall in terms of the classic works,” Terry Adams, vice president, digital and paperback publisher of Little, Brown, told The New York Times. “All of the other estates of major 20th century writers have made the move to e-books, but Matt has been very cautious.”J.D. Salinger (Photo Credit:Bettmann / Contributor / Getty Images)“I hear his voice really clearly in my head,” the Salinger heir said, “and there’s no doubt in my mind about 96 percent of the decisions I have to make, because I know what he would have wanted.”Hence why you’ll probably never seen a big-screen adaptation of Holden Caulfield, or a tote bag emblazoned with the “Nine Stories” logo.“Things like e-books and audiobooks are tough, because he clearly didn’t want them,” Matt added.He began to reconsider the idea, though, about five years ago, when a woman wrote to him about a disability that makes it difficult for her to read printed books.Then, on a recent trip to China, Matt realized that many young people overseas read exclusively on digital services, and e-books may be his best chance to introduce his father’s writing to them.J.D. Salinger “was leery of many things,” Matt said, “but he had a profound love for his readers. He wouldn’t want people to not be able to read his stuff.”This fall, fans can visit the New York Public Library to see the first public exhibition of Salinger’s personal archives, including letters, family photographs, and the typescript for “The Catcher In the Rye”—complete with the author’s handwritten edits.Matt, only five when Salinger published his final story, “Hapworth 16, 1924,” is also working to release his father’s unprinted writing—a project estimated to take another five to seven years.“I wanted people to know that yes, he did keep writing, there’s a lot of material, and yes, it will be published,” he told the Times.Watch: Amazon Kindle ReviewMore on Geek.com:Dive Deeper Into Wizarding World With Harry Potter E-BooksMarvel Comics to Get Audiobook TreatmentGeek Pick: Amazon Kindle Oasis Is a Relaxing eReaderlast_img read more

WWE UK Championship Tournament Special Results – 6/25/18 (New No. 1 Contender)

first_img Pinterest Facebook Jason Namako RELATED ARTICLESMORE FROM AUTHOR NXT Highlights: Fandango returns to help Tyler Breeze, Dunne vs. Strong WWE NXT Results – 7/31/19 (Pete Dunne vs. Roderick Strong, Fandango returns) Twittercenter_img WhatsApp Results courtesy of WWE.com:WWE U.K. Championship Tournament results, June 25, 2018: Gibson tops Banks in epic Final, earns U.K. Title MatchArmed with an irreverent outlook and a nasty submission wristlock he calls Shankly Gates, Liverpool’s Zack Gibson prevailed in the 2018 WWE United Kingdom Championship Tournament in London’s Royal Albert Hall, topping the valiant effort of an injured Travis Banks in an epic tournament Final. He now looks ahead to claiming his prize: A WWE U.K. Title Match against Pete Dunne tomorrow.Zack Gibson def. Gentleman Jack Gallagher in a Quarterfinal MatchGentleman Jack Gallagher frustrated Zack Gibson with his mat-wrestling wizardry and even threw caution to the wind with high-flying attacks. The larger Gibson — who drew riotous boos from the fans inside Royal Albert Hall even prior to rejecting Gallagher’s pre-match handshake — deflected the onslaught when he could, even running Gallagher shoulder-first into the steel post. Liverpool’s No. 1 advanced to the next round by booting Gallagher in the shoulder as the 205 Live mainstay was descending with a flying headbutt and locking in the Shankly Gates top wristlock on the same limb for the tapout victory.Joe Coffey def. Dave Mastiff in a Quarterfinal MatchLike bulls locking horns, the tournament’s two biggest competitors, Scotland’s Joe Coffey and the Black Country’s Dave Mastiff, tested each other’s strength in the early goings. They pulverized each other with big suplexes, headbutts and even a few stunning feats of agility. After Mastiff missed his favored move, a Cannonball splash in the corner, Coffey scored passage to the next round by dropping the 300-pounder with a discus lariat that Coffey calls Aw the Best for the Bells. Afterward, The Iron King told Cathy Kelley that he would show “no mercy” and win “by any means necessary” as the tournament progresses.Flash Morgan Webster def. Jordan Devlin in a Quarterfinal MatchWales’ Flash Morgan Webster showed incredible resilience (and more than a couple eye-popping aerial stunts) against aggressive Irishman Jordan Devlin. Devlin complemented his viciousness with high-risk offense, including a top-rope Spanish Fly that garnered a two-count. Devlin’s attempt at a moonsault missed, however, and Webster, the crowd favorite, took advantage by nailing Devlin with the Eton Rifle for the win.Travis Banks def. Ashton Smith in a Quarterfinal MatchAshton Smith has been extolled by no less than 205 Live General Manager Drake Maverick as a Superstar to keep your eye on. Unfortunately for the raw-boned Smith, “Kiwi Buzzsaw” Travis Banks had his number and cut him down with a variety of hard strikes. Smith didn’t back down, yelling “hit me” at Banks, but his hubris was misplaced. The New Zealander granted Smith’s wish, drilling him with a Slice of Heaven springboard enzuigiri and the Kiwi Crusher fisherman buster for the pin. Banks now looks ahead to a Semifinal showdown with Joe Coffey.Toni Storm def. Killer Kelly and Isla Dawn in a Triple Threat Match to earn an NXT Women’s Title Match against Shayna Baszler on Night TwoWith an NXT Women’s Title Match against Shayna Baszler tomorrow at the Royal Albert Hall at stake, Australia’s Toni Storm, Portugal’s Killer Kelly and Scotland’s Isla Dawn tore into each other in a fast-and-furious, every-woman-for-herself Triple Threat Match. They traded a bevy of snap suplexes and kicks, but Storm — who made an unforgettable impression when she made it to the Semifinals of last year’s Mae Young Classic — came out on top when she booted Kelly off the apron and downed Dawn with Storm Zero. Afterward, The Queen of Spades began playing head games with her next challenger, appearing among the U.K. faithful at ringside and staring down Storm from afar.General Manager Johnny Saint and Triple H announced the launch of NXT UKWith Triple H by his side, British wrestling icon and new UK General Manager Johnny Saint broke the news that WWE has commenced the NXT UK brand. As part of the initiative, WWE will hold tapings in the United Kingdom throughout the year (get ticket information here), as well as introduce Women’s and Tag Team divisions to complement the current WWE U.K. Championship division.Excited about what the future holds for sports-entertainment, Triple H had one parting question for the NXT Universe in London: Are you ready?Zack Gibson def. Flash Morgan Webster in the Semifinal MatchFlash Morgan Webster got off to a fiery start against Zack Gibson, putting the Liverpool loudmouth on his heels with a highlight-reel-worthy hurricanrana. Webster also nailed one suicide dive, but when he tried the move a second time, Gibson caught him and deposited him in the entranceway with a corkscrew brainbuster called Helter Skelter. Webster barely beat the count back into the ring, but upon re-entering, Gibson caught him in the Shankly Gates and forced him to tap. As Royal Albert Hall came unglued with jeers, Gibson blew kisses to the fans, stoking their hostility toward him.Travis Banks def. Joe Coffey in a Semifinal MatchPitting Travis Banks, one of the world’s most gifted strikers, against Joe Coffey, one of the steeliest sluggers going, resulted in a predictably brutal and hard-hitting affair. Banks and Coffey wailed on each other with strikes, forearm smashes and chops, but Coffey eventually gained the advantage, using his size and power to inflict damage on Banks’ lower back. Even though he absorbed tremendous punishment, The Kiwi Buzzsaw stayed in the fight, and amid a rapid exchange of big hits, Banks deftly rolled up Coffey to score a sudden pinfall.Making good on his promise to “show no mercy,” Coffey was anything but gracious in defeat, as he ambushed Banks after the bell. Coffey demolished Banks with a discus lariat and ravaged his shoulder by smashing it into the steel ring post. As referees tended to Banks, Mauro Ranallo and Nigel McGuinness speculated about how the attack might diminish Banks’ chances against Zack Gibson in the tournament Final.British Strong Style def. Undisputed ERA in a Six-Man Tag Team MatchAfter enduring Undisputed ERA’s insults and mockery of England for weeks on end, British Strong Style refused to be beaten on their own turf by the bombastic, gold-clad faction.NXT North American Adam Cole and NXT Tag Team Champions Kyle O’Reilly & Roderick Strong employed quick tags to isolate Trent Seven and, later, WWE U.K. Champion Pete Dunne from their teammates. Nonetheless, Dunne, Seven & Tyler Bate forged ahead, fighting both for national pride and the intense desire to knock the pompous Undisputed ERA down a peg.The action was nonstop, and the fans inside Royal Albert Hall hung on every exchange as the battle grew into an instant classic. Seven regained control for his team after drilling Strong with the Seven Stars Lariat late in the match. Cole’s attempt to weaponize his NXT North American Title provided a costly distraction (allowing Strong to blindside Seven), and a pier-six brawl broke out from there. The BruiserWeight wiped out Cole & Strong with a moonsault to the floor, allowing Moustache Mountain to earn the cathartic victory after decimating O’Reilly with a rebound clothesline/dragon suplex combination.Following their big triumph, Moustache Mountain now look ahead to challenging Strong & O’Reilly for the NXT Tag Team Titles tomorrow at Royal Albert Hall.Shawn Michaels made his return to Royal Albert HallAmong the many milestones in Shawn Michaels’ WWE Hall of Fame career, this one sometimes gets overlooked: In 1991, HBK participated in the first WWE match to ever be held at the vaunted Royal Albert Hall. Today, Mr. WrestleMania took part in another important moment inside the hallowed Hall, as WWE announced the launch of NXT UK.Admitting he was nervous to try to follow the jaw-dropping Six-Man Tag Team Match that transpired moments before, HBK entered the ring to thank the fans in the region for their continued support of WWE, saying the NXT UK brand is WWE’s opportunity to show love in return.Zack Gibson def. Travis Banks in the 2018 WWE United Kingdom Championship Tournament FinalSporting a heavily taped shoulder courtesy of Joe Coffey’s dastardly attack earlier in the night, Travis Banks put in a courageous performance on the biggest stage of his career as he faced Zack Gibson in the tournament Final. Yet, no amount of grit or determination from the gutsy underdog could quell the damage, especially once the piranha-like Gibson fixed his gaze on Banks’ bad wing.Banks fought valiantly, using his good arm to blister Liverpool’s No. 1 with hard strikes. Banks even endured Gibson’s early attempt at locking in the Shankly Gates, forcing a rope break to the delight of the fans inside Royal Albert Hall. Later, Banks fought off the pain in his arm long enough to hit the Kiwi Crusher to claim a near fall.Yet, after Gibson beat Banks to his feet following a late-game tope suicida by Banks, the end was in sight. Gibson reapplied the Shankly Gates back inside the ring and forced Banks into submission to claim the 2018 U.K. Championship Tournament. Banks demonstrated plenty of heart and grit, but the tenacious Gibson would not be denied. Following the win, Gibson had a heated staredown with the man he’ll challenge tomorrow, WWE U.K. Champion Pete Dunne.Liverpool’s No. 1 may be as despised as he is dangerous, but come tomorrow at the NXT U.K. Championship, will he also be recognized as the new WWE U.K. Champion? Google+ NXT Tag Team Championships match added to TakeOver: Toronto on August 10last_img read more

Camas schools get waiver for 4 snow days

first_imgThe Camas School District was granted a waiver for four snow days by the Office of the Superintendent of Public Instruction, the district announced Tuesday.District officials canceled 10 days of school due to winter weather. In January, the district announced plans for making up lost instructional hours, which included turning nonattendance days into regular student attendance days, changing three early-release days into full days and changing four late-start days into full days.“The district requested the waiver for four of the ten days to reduce potential hardships for high school students who depend on summer employment, employees who enroll in continuing education programs and families who have planned and purchased summer vacation travel,” read a release posted on the district’s website Tuesday.The district also changed the last day of school, June 26, into a full day. With the waiver, June 26 will remain the last day of school. In January, Superintendent Jeff Snell said it was important to Camas officials to not change graduation dates. With the waiver, the district won’t have to change them.Washington requires 180 days of instruction or a district average of 1,027 instructional hours. Making up all 10 of the canceled days would have exhausted the makeup dates built into the school calendar, and extended the school year until June 30 while also pushing back graduation dates.The release also says high schools will provide activities for senior participation in order to reach their required makeup days, and schools will provide details on those opportunities.last_img read more